Podcasting: Believe the Hype
By Tod Maffin & Benjamen Walker
Join podcast pioneers and radio producers Benjamen Walker and Tod Maffin to discover how podcasting, in less than one year, changed broadcasting forever. (more)
Silent Knight
By Andi McDaniel
It's hard enough drumming up public support for saving whales or spotted owls - but what about trying to preserve something less tangible in nature, like the peacefulness of a quiet forest? (more)
Sounds Loved and Sounds Lost
By Aaron Ximm
This session is: 1) A brief survey of field recording by that and other names, with an emphasis on non-pragmatic applications of recording technology such as musique concrete (last century) and phonography (this one); (more)
Sensory Deprivation Tank
By Jonathan Goldstein
Jonathan Goldstein's got a knack for exploring life's great (and simple) mysteries via the telephone. (more)
Re:sound #39: The Radio Show
By Various producers
This hour: the strange, storied, hodgepodge history of radio. (more)
The Internet in Sepia
By Helena de Groot
The internet through the eyes of an inhabitant of the past... (more)
Geekspeak
By Pamela Z
The origins of Geekspeak lie in a 1995 artist residency Pamela Z participated in at Xerox's Palo Alto Research Center. (more)
Keyboard Audio
By Jay Allison & Elizabeth Meister
This panel, moderated by Melissa Giraud, brings together two producers (Jay Allison and Elizabeth Meister) who were among the first in public radio and audio production to bring their innovation to the Internet, for a conversation about translating radio stories onto the Web and creating new art forms altogether. (more)
When and How to Sell Out
By Daniel H. Steinberg
It’s hard enough to pitch a story to a public radio show -- are you willing to risk rejection from a whole new set of people? Daniel Sternberg talks about taking all of your talents, training, and neuroses and applying them to the world of podcasting. (more)
She Launched Channel Zero
By Mendi and Keith Obadike
In a time when commercial interests continue to stake a claim to audiences’ attentions on the Internet, artists continue to explore the narrowcast as a vehicle for simultaneously cultivating an audience and developing a body of work. (more)
Debt Collector
By Roman Mars
A sci-fi melodrama about the abusive relationship between debt collector and collectee. (more)
Eagle 202
By Heather Kitching
The true story of Chris, who thought it would be a fun intellectual challenge to try to write a piece of air traffic control software his company had abandoned -- and what happened next. (more)
The Sound and the Blurry
By Amy O'Leary
Is it true? Are photographers secretly laughing at the multimedia efforts of audio producers? (more)
Cognitive Dissonance: Lightning in a Bottle
By Chris Trimmer
What was the earliest sound ever recorded, or "bottled"? The First Sounds (FS) project, organized by a group of audio historians, scientists, and archivists, is dedicated to exploring these pioneering sounds, and sharing them with the world. (more)
Re:sound #162 The Ships Show
By Multiple producers
This hour: we’ll bob from the biggest maritime disaster that you've never heard of, to a man who saved thousands of shipboard lives with a deceptively simple design. (more)
The Story as Walkabout
By Krissy Clark & Pejk Malinovski
Smartphones and other gadgets have detached our listening experiences from the radio, and are making another kind of attachment possible - to where the stories actually take place. (more)
Sources, Correspondents, Fixers: Making Radio With Bloggers
By Brendan Greeley
Millions of bloggers write every day about their own towns, industries, and lives. As a radio producer you can work with a nation -- a world – of storytellers to find out about everything from French politics to knitting habits in Iowa. (more)
Purple Purpose
By Zachary Baiel
FNSS (Friendly Neighborhood Surveillance System) delivers a report to Charles on Mrs. Smotherson, Mr. Eggerly, and Bruce & Denny. (more)
Children of Sodom and Gomorrah
By Sharon Davis & Jens Jarisch
Sodom and Gomorrah is a hellish place in Accra, Ghana, where children eke out a living on a scrap heap of discarded computers that the West no longer needs. (more)
